Strange Bedfellows: Subjectivity, Romance, and Hidden Object Video Games
Games and Culture
9.6:417-428
DOI: 10.1177/1555412014544904
(2014)
computer/video/digital games
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Plundered Hearts: Infocom, Romance, and the History of Feminist Game Design
Feminist Media Histories
6.1:66-92
DOI: 10.1525/fmh.2020.6.1.66
(2020)
What shapes a parasocial relationship in RVGs? The effects of avatar images, avatar identification, and romantic jealousy among potential, casual, and core players
Computers in Human Behavior
139:
DOI: 10.1016/j.chb.2022.107504
(2023)
What shapes a parasocial relationship in RVGs? The effects of avatar images, avatar identification, and romantic jealousy among potential, casual, and core players
Computers in Human Behavior
139:
DOI: 10.1016/j.chb.2022.107504
(2023)
The BookTok to Player Pipeline: TikTok and the Baldur’s Gate 3 Fandom
Abstract Proceedings of DiGRA 2024 Conference
Playgrounds:
(2024)